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They Came from Hollywood: Preview

Among the games in long -term development, the project has firmly settled "They came from Hollywood". Announcement They Came from Hollywood took place in the far of 2001, and in the fall of the same year was supposed to be born. But this did not happen. The release https://www.primopianomolise.it/news/an-in-depth-review-of-1win-casino-what-makes-it-stand-out.html of Title was moved, then postponed, then detained, and again…. seven years have passed, and the game is still on the slipways of developers. The release date is hidden in the fog of next year, and judging by how the work is moving, it will not come out again by the planned time.

Who are these "They" And why did they come from Hollywood? (More precisely, they still go).

A long time ago, huge monsters fell on the screens of TVs in the same galaxy. Their appearance was accompanied by spectacular explosions and the destruction of everything and all. Despite the fact that the peak of fashion on enormous monsters has long passed, enthusiasts who did not leave hopes for their revival remained in the world.

To make a pogrom in cities, no longer on television screens, but on monitors, two people from the studio took a chance Octopus Motor. The first (well, or the second, this is how you want) – Lars Norpchen – Makes the game. The second (you can consider it first) tells reporters about this.

They were inspired by the work of the director to create a monstro show Herld of Haxton. Apogee in the career of this person fell on the 50-60s of the last century. He is the creator of films like "And huge monsters came to the metropolis, and destroyed everything to the damn mother there".

Time passed, video cards and game engines changed – the world did not stand still. A game, the development of which began in ancient times, is hopelessly lags behind the details and quality of the image. Picture – at the level of the beginning of the century, and therefore this project will not attract lovers of cool graphics.

They Came from Hollywood Developers position as real -time strategy with elements of action. You have to play for a handful of aggressive pixels who are engaged in the destruction of their own. It all looks something like this: a peacefully configured (presumably) dinosaur walks around the city, accidentally sweeping out residential quarters with its body, and the local police tries to prevent this. But they do not succeed, and parts of the regular army come to the rescue. Together, they try to stop the unreasonable reptile. At the same time, the offended creature spews the flame on civilians.

The streets of six American cities love to visit a huge tin robot, a flying saucer, a lizard of giant sizes, a huge spider, already familiar to us a dinosaur, a 52-foot woman, with which the male half of the city appears in the form of hearts over their heads, a terrible walking eye and severalother outlandish animals. I especially want to note the orange mantis. He knows how to explode into the ground, move there, and for it to be noticeable, a weak shadow remains on the surface. (Recall the action of a ring from "The Lord of the Rings" and the new capacity of grains from Starcraft 2).

Most monsters came here from the set Herld of Haxton. The action takes place in megacities, which are created using the pictures taken by the satellite. The inhabitants of New York, Washington, Los Angeles, San Francisco, Chicago and Seattle will be especially happy about this. In the end, how nice it is at least once in a life to turn their hometown into ruins! In addition to the standard control option, the game supports Dance Pad, with which you can destroy everything with your own legs.

As the authors promise, it will be possible to set up the forces of protection for the order and qualities of your favorite. Before "walk" You can choose any of the four technological eras;accordingly, ways of pacifying the obstinate. The characteristics of the ward are allowed to be modified by adjusting resistance to lead, pain threshold, fertility, weapons and a number of other properties and skills. Another funny detail – monsters can be crossed by receiving the most unexpected combinations. It remains unclear how the balance of power will be observed.

The plot most likely will not go beyond the banal: he came, saw, won. However, the developers assure that it will turn out to be original. What will attract lovers of computer funny promenade with a crash is not yet clear. And although what is happening on the screen looks pretty funny, for a big profit from They Came from Hollywood Its creators are unlikely to count.

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